...Your first order of business would be hauling anything at all with that little ship of yours
make sure it's profitable by checking SC-Tools (hey, pst! - we have a link right up there.^.^.^ )
I found the process of elimination works well - usually the first result you get from throwing the two most basic parameters (What Ship and how much Space-Dosh you actually have) would be the most profitable,
...HOWEVER...
(and it's important!)
... I also found that would've brought the highest yield, and with it would be THE MOST SATURATED TRADE ROUTE you could ever get
and every average joe,
his jane,
AND their dog - will ride it Ad-Nauseum, draw pirates and murder-hobos or wild space cowboys...
(not to mention it's market being oversaturated as well = less profit or thank the almighty one {or two, or 12 - i won't judge} if they even agree to buy your trash commodity
anyways, we're here to get rich so we stop worrying about shit and living a dream... listen carefully!
look not at the first, or the second biggest option - start small, take the size of your ship and mae the maximum profit out of it, then move to higher paying jobs
if you lack the space-lettuce - you can easily harvest it from others by doing bunker mission, bounty, or both... and you can always duke it out in FPS or flying
so fill up the ship with the first or the net best thing that will give you max yield
and the less dangerous you want it - the lower on the list of comodities you'll go
in the end keep in mind that bringing ungodly amounts of unholy drugs in a cargo ship will draw ALOT of attention
and people smuggling Will be - at some point - pirated! because who said a pirate scum won't betray another pirate scum...
so you get the gist - grab your ship > sell drugs > buy bigger ship > sell gold > bigger ship > less dangerous cargo with the highest amount of profit until you get a C2 or a caterpillar or whatever cargo ship you like...
make sure it's profitable by checking SC-Tools (hey, pst! - we have a link right up there.^.^.^ )
I found the process of elimination works well - usually the first result you get from throwing the two most basic parameters (What Ship and how much Space-Dosh you actually have) would be the most profitable,
...HOWEVER...
(and it's important!)
... I also found that would've brought the highest yield, and with it would be THE MOST SATURATED TRADE ROUTE you could ever get
and every average joe,
his jane,
AND their dog - will ride it Ad-Nauseum, draw pirates and murder-hobos or wild space cowboys...
(not to mention it's market being oversaturated as well = less profit or thank the almighty one {or two, or 12 - i won't judge} if they even agree to buy your trash commodity
anyways, we're here to get rich so we stop worrying about shit and living a dream... listen carefully!
look not at the first, or the second biggest option - start small, take the size of your ship and mae the maximum profit out of it, then move to higher paying jobs
if you lack the space-lettuce - you can easily harvest it from others by doing bunker mission, bounty, or both... and you can always duke it out in FPS or flying
so fill up the ship with the first or the net best thing that will give you max yield
and the less dangerous you want it - the lower on the list of comodities you'll go
in the end keep in mind that bringing ungodly amounts of unholy drugs in a cargo ship will draw ALOT of attention
and people smuggling Will be - at some point - pirated! because who said a pirate scum won't betray another pirate scum...
so you get the gist - grab your ship > sell drugs > buy bigger ship > sell gold > bigger ship > less dangerous cargo with the highest amount of profit until you get a C2 or a caterpillar or whatever cargo ship you like...

