PREPERATION:
- Recommend everyone group up PRIOR to anyone accepting the mission.
- Once group is full one person accept the missions and then share them.
GRIMM'S NOTES:
There are supposedly 5 phases and each phase requires you to do the (or one of the) missions 6 different times.
EVENT PHASES:
PHASE 1 - CHAOS IN THE SPACELANES
An unknown criminal outfit continues to sow unrest in the Stanton system, attacking civilian transports and populated stations. As the death toll rises, local authorities remain stumped. Keep it here for the latest on these brutal attacks.
2 AVAILABLE MISSION TYPES
OBJECTIVE: Save the cargo hauler ship from waves of attackers. It starts with 100% health but if it reaches 0% you lose.
The order of operations here is simple:
There are 4 waves(?) of enemy ships - They spawn with like varying numbers in each wave.
The Freelancers are "indestructable" as of PU 3.23.2 - You save them for last as their damage is relatively low
STRATEGY:
SOLO: If you are a solo player you can easily do it in a bone stock F8C or a modified F7A MKII. Takes about 15 mins.
GROUP: have a Redeemer with 2 turret gunners this mission is pretty quick (10 minutes an evolation max).
Once youu close with the ship, the one you are meant to protect, target and engage each enemy ship that you see
This will sort of lure them aware from their target.
PHASE 2 - VIOLENT CRIME CONTINUES TO PLAGUE CITIZEN OF STANTON
Even as local security details have identified the perpetrators of Stanton’s recent rash of attacks as a gang calling themselves the Slicers, deadly shootouts have been reported at several planetary outposts that seem at least tangentially linked. Meanwhile Slicer assets have been located at camps around Stanton. The CDF have been dispatched to remedy the situation. Stay tuned for more as this story continues to unfold.
2 AVAILABLE MISSIONS
OBJECTIVE: Fly to target location and kill target
The order of operations:
SABATOGE GANG OPERATIONS
OBJECTIVE: Fly to a location and blow up all the equipment you see there however there will be bad guys so you gotta kill them tool
PHASE 3 - SPACE BATTLE CAUSES LOCAL DELAYS
A reported-stolen Idris corvette along with a small cadre of ships have been spotted causing mayhem in several locations, causing impromptu space battles and major disruptions as local security forces and civilian militia alike rush to combat the menace.
2 AVAILABLE MISSIONS
OBJECTIVE: Fly to the Incursion point and kill every slicer ship you see (range from 28 to 31 ships) - NOTE this includes an Idris
The order of operations:
PHASE 4 - PROTESTORS CLASH AS ATTACKS CONTINUE
The recent series of attacks and disruptions orchestrated and perpetrated by the Slicer gang, a criminal outfit with little-to-no prior presence in Stanton, have sparked debate amongst the locals. With the gang in question presumably hailing from the neighboring Pyro system, long thought to be a lawless haven for outlaws and reprobates, several local Citizens groups are set for an ideological clash. A group of concerned civilians calling themselves the Frontier Fighters is ready to take the fight through the Jump Point, while Citizens for Prosperity says “not so fast!”, attempting to avoid the criminal profiling of an entire star system.
With all the unrest, the CDF are prepared to offer extra rewards to those who volunteer.
4 AVAILABLE MISSION TYPES - NONE ARE SHAREABLE FOR THIS ROUND
STRATEGY:
GRIMMS NOTE: Pyro does NOT sell Quantium or Hydrogen fuel so make sure you have enough gas to get back to where you want to go. The Freelancer MAX can easily do a round trip from Seraphim Station to Pyro Jump Station and back.
MISSION CHAIN REWARD
- Recommend everyone group up PRIOR to anyone accepting the mission.
- Once group is full one person accept the missions and then share them.
GRIMM'S NOTES:
There are supposedly 5 phases and each phase requires you to do the (or one of the) missions 6 different times.
- There were originally supposed to be six phases but PHASE 3 (Take Back the Distro Centre) but that was removed from the chain due to performance issues
- CIG Staff didn't want to lock progression behind a mission that was not working right
- They may add it back in the future so keep your eyes out on it.
EVENT PHASES:
PHASE 1 - CHAOS IN THE SPACELANES
An unknown criminal outfit continues to sow unrest in the Stanton system, attacking civilian transports and populated stations. As the death toll rises, local authorities remain stumped. Keep it here for the latest on these brutal attacks.
2 AVAILABLE MISSION TYPES
- Rescue Cargo Haulers
- Retrieve the Cargo
- You can do all of one, all of the other or mix it up.
OBJECTIVE: Save the cargo hauler ship from waves of attackers. It starts with 100% health but if it reaches 0% you lose.
The order of operations here is simple:
- Fly to rescue beacon
- Get close to the ship you are protecting
- Wait for NPC ships to spawn
- Kill them all
There are 4 waves(?) of enemy ships - They spawn with like varying numbers in each wave.
The Freelancers are "indestructable" as of PU 3.23.2 - You save them for last as their damage is relatively low
STRATEGY:
SOLO: If you are a solo player you can easily do it in a bone stock F8C or a modified F7A MKII. Takes about 15 mins.
GROUP: have a Redeemer with 2 turret gunners this mission is pretty quick (10 minutes an evolation max).
Once youu close with the ship, the one you are meant to protect, target and engage each enemy ship that you see
This will sort of lure them aware from their target.
PHASE 2 - VIOLENT CRIME CONTINUES TO PLAGUE CITIZEN OF STANTON
Even as local security details have identified the perpetrators of Stanton’s recent rash of attacks as a gang calling themselves the Slicers, deadly shootouts have been reported at several planetary outposts that seem at least tangentially linked. Meanwhile Slicer assets have been located at camps around Stanton. The CDF have been dispatched to remedy the situation. Stay tuned for more as this story continues to unfold.
2 AVAILABLE MISSIONS
- Eliminate Slicers Operative
- Sabatoge Gang Operations
- You can do all of one, all of the other or mix it up.
OBJECTIVE: Fly to target location and kill target
The order of operations:
- Fly to target location
- Get close enough to trigger the event
- Kill them all (ships and people)
SABATOGE GANG OPERATIONS
OBJECTIVE: Fly to a location and blow up all the equipment you see there however there will be bad guys so you gotta kill them tool
- Order of operations here:
- Fly to area of operations
- Get close enough to trigger event
- Look for enemy assets and destroy them
- This could be the following
- Ships on the surface
- Vehicles on the surface (ursas, quad bikes etc)
- Explosive gas tanks inside an underground facility
PHASE 3 - SPACE BATTLE CAUSES LOCAL DELAYS
A reported-stolen Idris corvette along with a small cadre of ships have been spotted causing mayhem in several locations, causing impromptu space battles and major disruptions as local security forces and civilian militia alike rush to combat the menace.
2 AVAILABLE MISSIONS
- Eliminate Slicers Operative
- Sabatoge Gang Operations
- You can do all of one, all of the other or mix it up.
OBJECTIVE: Fly to the Incursion point and kill every slicer ship you see (range from 28 to 31 ships) - NOTE this includes an Idris
The order of operations:
- Fly to target location
- Get close enough to trigger the event
- Kill them all (ships and people)
PHASE 4 - PROTESTORS CLASH AS ATTACKS CONTINUE
The recent series of attacks and disruptions orchestrated and perpetrated by the Slicer gang, a criminal outfit with little-to-no prior presence in Stanton, have sparked debate amongst the locals. With the gang in question presumably hailing from the neighboring Pyro system, long thought to be a lawless haven for outlaws and reprobates, several local Citizens groups are set for an ideological clash. A group of concerned civilians calling themselves the Frontier Fighters is ready to take the fight through the Jump Point, while Citizens for Prosperity says “not so fast!”, attempting to avoid the criminal profiling of an entire star system.
With all the unrest, the CDF are prepared to offer extra rewards to those who volunteer.
4 AVAILABLE MISSION TYPES - NONE ARE SHAREABLE FOR THIS ROUND
- Cargo Delivery (Tungstun, Titanium and Copper
- Some other stuff that is hard to get
- Some other stuff that is hard to get
- Some other stuff that is hard to get
STRATEGY:
- I used Seraphim Station as my staging area as you can buy copper there and the Freight Elevators work.
- Fly to HDMS-Bezdek (located on Arial in Hurston) and buy your Tungstun and Titantium and ship it back to Seraphim
- There were issues with the Freight Elevators being broken but I kept server hopping until I found one
- Once you find a server that works buy as many as many 8 SCU of Tungstun AND Titantium as you can carry back to Seraphim
- Accept each Titanium Mission as you do them and load up the boxes of Titanium and Tungstun
- It is OKAY to go over. If it asks for 13 SCU of Titanium but you bring them 16 SCU they are fine and accept it
- Fly the boxes to Pyro Jump Point station, put them in the freight elevator and send them down
GRIMMS NOTE: Pyro does NOT sell Quantium or Hydrogen fuel so make sure you have enough gas to get back to where you want to go. The Freelancer MAX can easily do a round trip from Seraphim Station to Pyro Jump Station and back.
MISSION CHAIN REWARD
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